They should simply let us enable lock-on without the retarded zoom when playing with legacy controls...
I don't want to have the camera zoomed to the ground and look up to Twintania.
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They should simply let us enable lock-on without the retarded zoom when playing with legacy controls...
I don't want to have the camera zoomed to the ground and look up to Twintania.
Here is a video demonstration showing what separates a great MNK apart from good MNKs.:
MNK auto-attacks while strafing in legacy controls.
https://www.youtube.com/watch?v=2oLe9G7uDWM
Yeah I must really suck, I don't see whats so great about holding the right mouse button while moving anyone should be able to do it.
The only problem I see is that legacy with controller is kinda awkward when it comes to strafing, I have to constantly use lock-on, it works but it's a hassle because the camera position goes bonkers.
While that "great Monks don't use controllers" trolling attempt by the person above was indeed smug as all hell and not necessary, I unfortunately do not believe you can do what is being done on that video with the gamepad. I was trying some different ways to get around having to use lock-on while playing on my 360 controller and couldn't see any method for doing so.
@OP - Nah, man. Change A and D to strafe, then Legacy works fine for me on my DRG. If that doesn't work, rebind W and R to Lock On, so they're easy to press no matter which direction you're strafing. And get a side-button mouse like the Naga. ;P
Oh I did not say I can do that with a controller, as of now it's not possible to strafe without lock-on on legacy with a controller.
I was just trying to say it's a very simple thing to do with mouse and keyboard and does not require a "video guide" per se.
Hopefuly they fix the camera going in a really awkward position when using the lock-on funktion with L3 since they did mention that they do something about the camera on legacy controlls.
Maybe there's an easy solution with X-padder to make it work without limiting the keybinds too much... I'll give it a try tomorrow.
I posted about this same issue hoping for some quality of life changes with the legacy setting for ps3/gamepad players. I found a solution although it's a little excessive, all you have to do is macro EVERY attack like so: /macroicon /facetarget /ac "insertskill". Doing this will allow you to queue up your next attacks while moving between flank/rear etc and still facing the target doing auto attacks. So if you do Bootshine+truestrike+snappunch just rapidly tap the next skills in that order even when they are on cooldown and you will keep facing the target. They could fix this by making you face your target when tapping skills on cooldowns but they only face your target AFTER* the skill has been used. I recommend anyone using a gamepad to give that macro setup a try.