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What is Treasure Hunt and how will it work?
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If maps are used will it also be possible to accidentally find treasures whilst exploring? or will they only pop when you have clues or maps?
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Will there be multiple step treasure hunts? i.e. you have to visit several locations and perform multiple feats but end up with a greater or multiple rewards?
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What sort of rewards can we expect from completing treasure hunts?
Gil? equipment? weapons? crafting recipes? crafting materials? vanity items?
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Will it be anything like Chocobo Hot & Cold or the FFXIII Chocobo Digging?
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It was mentioned previously that up to 4 people can help with a treasure hunt, are there some catered to solo/duo/four-man? or are they all soloable, just easier with more people?
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Will we be raising Cartography like the Ultima Online treasure hunter and will we at times fight monsters before we can claim the treasure also like UO?
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Can we, please, have some worthwhile loot from the treasure chests? I am fine with it being a rare drop from the chest, but I don't want just another sidegrade to current gear. Something interesting like a haste belt, a regen ring, or a piece that will give players some options in how they gear for different situations. I think the game is missing depth in how players equip themselves, and treasure chests, if done right, could rectify that situation with relative little effort on the part of the dev team.
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Can we also get peacock ore/potash/coke and the like from these or are we finding the same items that a lvl 50 miner/botanist/fisher can get.
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Will they have a story arc involved?