Yeah the animations throw me off with Holy.
Although in a way I like it, Swiftcast + Holy then I just run away out of the mob to go back to a distance and despite being a good few meters away it still hits them all.
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Yeah the animations throw me off with Holy.
Although in a way I like it, Swiftcast + Holy then I just run away out of the mob to go back to a distance and despite being a good few meters away it still hits them all.
Swiftcast > Holy for moving mobs. Just as the person above suggested.
Holy probably misses because healing gear comes with no Accuracy. That is a stat, and it is actually important.
Hi OP,
I would recommend editing your opening post with the top line saying Solved. This is branching into the topic of Holy and Accuracy.
To people saying "Low accuracy", the only time it's reasonably probable to miss with Holy is during Coil.
Ya good idea people obviously aren't reading any replies.
Then maybe you can explain to me why Stone 1&2, aero 1&2, thunder, repose etc have never ever missed for me. Not once.Quote:
Holy probably misses because healing gear comes with no Accuracy. That is a stat, and it is actually important.
^Quote:
To people saying "Low accuracy", the only time it's reasonably probable to miss with Holy is during Coil.
Do people REALLY believe it's an accuracy issue when I miss against mobs 20+ levels below me??? Sheesh!
Holy is also effected by the 'elevation' glitch. Places like WP with stairs for example, you will miss even if the mob is right next to you. Couple key places near bridges in AK come to mind as well. Even in coil it seems to have a better then Stone accuracy for me like in turns 3/4.