Greetings,
Below is a comment from Hiroshi Minagawa in regards to a question about hotbar sets automatically switching.
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you really only need to mark 1 target 90% of the time
I only ever mark targets if DD can't seem to figure out which one has the lowest HP. IMO, we really shouldn't ever have to mark targets.
That's right, target markers are a weakness.
I only mark using #1 then when about one skill chain rotation from it being dead, I switch to the next mob, start my rotation to get hate, then mark that #1 that gives the DD's time to know which mob to start attacking next, let's me build a little hate, and avoids a situation where I might change my mind which mob to attack next. I've seen many cases where marking is done, 1,2,3 but then for any number of reasons, we need to kill #3 before #2, or we get another add etc, this helps avoid confusion in this case. Plus, the game has a built in macro for attacking marked target #1, so no excuse for anyone attacking the wrong mob if I do this. This method seems to work best for my groups, and I've never had any complaints.
I have a bar dedicated to marking. I only use it in group pugs and I tend to mark on the go (mid fight). Rarely have hard headed dd's, but when I do it doesn't really matter what I Mark. I just flash a bunch of times then target switch to spread the hate.
Marking with a controller is fairly easy tbh.
I like the OP's write up, but I only use that method for attacking and buffing, I manually switch for making, so when I cycle menus it's only stuff pertinent to the fight.