I'd prefer to have Zelda-esque jumping. All the advantages of jump, without the worry for jump spam or people using it to exploit terrain.
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I'd prefer to have Zelda-esque jumping. All the advantages of jump, without the worry for jump spam or people using it to exploit terrain.
Lrn2ReadQuote:
Originally Posted by Tezz_Xivectro
The purpose is that most of that list is just conveniences & adds immersion. Some add more than others (which is just what jump would do if added. Another user convenience). The point is that Jump is not some entity that magically does nothing if added (which everyone seems to think).
Jump adds or COULD add:
Strategy
Immersion
Freedom of movement & exploration
But anyone who thinks jump doesn't add a single thing to the game is delusional.
Jumping unlimited as well, again.
This is pretty sad. 2-3-13 for the voting. With the majority against jumping. :P
No unlimited jump
But I can see a jump up motion on cliffs instead of running the cliff up as there is no cliff. And a falling down motion, too.
Jumping shouldn't be used in combat if its added Only dragoons should be able to jump.
So Strategy wouldn't be implemented by adding it as it wouldn't be usable in combat.
Immersion is broken for a lot of people when they see a 3 foot tall Lalafell jump 6 feet in the air. Or a Roegadyn jump 6 feet in the air using heavy chainmail and a great axe.
The only Jumping that should be used for Exploration should be on a Chocobo. Giving you access to areas that only Chocobos can get to.