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I think its a good idea, but the rewards shouldn't be reduced. Rather, gear should be "level synced" better in effort to make the content more challenging. The problem with reducing rewards is simply no ones going to do it. Why would i waste an hour in copperbell when i can do WP in 30 minutes or less and get more tomes ?
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If you DF lv50 runs and know what the attitude of the average player at 50 is about everything, would you really say you want to bring this into the lower level story runs with new players? its like asking them to just quit now because too many ppl are asshats in this game to people who have not run everything hundreds of times and are not yet geared.
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This is a terrible idea. It'll lead to 102910290129 people screaming "SKIP THE CUTSCENE SKIP THE CUTSCENE OR I LEAVE" in every single low level storyline dungeon. If I were a new player I rather have a 1 hour wait time to find a dungeon that I can enjoy the cutscenes than a 5 minute que where I'm being forced and carried through.