Do you really think all that will be added on November 14th is the Lightning FATE? (That's a confirmed release date after all)
And the reason I think that 2.2 is 2/22 is because that's the start of PS4 beta.
Crystal Tower should have been in for launch.... They didn't put it in because they needed to "nerf" it for Derpy Finder, but then that is a terrible excuse... OK, if they put it in at launch it would be harder than they intended, but they can still nerf it for 2.1, and we'd not have had several months with a major piece of endgame content missing....
With people still not really clearing Turn 5, it would seem pretty silly to make Crystal Tower harder than it, and delay it even further for that... They need to get it out as soon as possible, not everyone has fully geared their Job in iLv90, in fact I'm fairly certain very few people have given the weekly reset.... Worst case Crystal Tower ends up like Primals; "These are worthless except for getting my relic weapon, but I guess I can get gear for other Jobs I may or may not level".
The majority of players who play aren't even 50; why should we make more content that's above coil in difficulty? It was already confirmed to drop IL80, to be DFable, and it'll be a good way for people to fill in the gaps of their gear with decent stuff.
OP, you took a potshot at CoB being excluded from the difficulty being lowered on older content when new content comes out. But you're needling what is essentially a special circumstance. CT was meant to be there from launch, as the bridge between Titan HM and CoB. There's a gap, missing content, content we don't have. CT isn't 'new', it just went missing before the whole game's curtain call.
You need to call it as it is, which is, that you're asking that SE completely redo CT so that it's the step AFTER CoB instead of before, which would undoubtedly cause it to be delayed WELL into next year. If you want a Hardmode, we need the normal mode first.
As for who's left to pay the bills being 'just the casuals', you may not think highly of the casuals, but they make up a majority of the playerbase. Heck I came into this game at level 50, and I haven't even beat ifrit HM yet, I only did my first WP run the day after the hotfix patch was done.
It's unfortunate you're already at the end waiting for the next big thing, but there are in fact plenty of people still working their way through. Whether you even intentionally tried to get to the end as soon as you did is irrelevant, the fact is that yes, now that you're there, you have to wait for the majority of the playerbase to catch up or at least get considerably closer to where you are.
Well if you're gonna replace your whole OP... That's fine, but in the end, there's so many random doom sayers, both in the real world and in this game's forum community, that no one's going to remember you. You stating that the game is going to fail or fall short will hardly make you a memorable individual, even if you're 'vindicated'.
Exactly this, what the OP suggests is to cater to 5% or less of the game population and screw the other 95% not clearing BC. Looks like zerging this game was a poor choice and turned into hurry up to wait.
I am glad for once the devs In this game are not bending over backwards for that 5%
By the time CT comes out - and I haven't done Coils yet anyway - I'll have a crap-ton of IL90 gear. Valor Coronet and Gauntlets, followed by the feet, once I save up enough myth. That being said, I'm excited for the 24-man content and seeing what kind of cool gear and stuff awaits us in CT.
CT was always suppose to be easier than the bahamut coils, it just didn't make it in time for launch.
The progression of the game is suppose to go HM Primals >> CT >> CoB
The game model you're looking for no longer exists. Being able to play MMOs as if its a full time job is never going to happen again. Look elsewhere