ITT: a student working on a thesis about vidja gaems
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ITT: a student working on a thesis about vidja gaems
Example 1: this could actually have adverse effects on server populations , with over populated severs becoming more so as people move to them for the low low prices.
Example 2: the lore of the game kinda makes the inclusion of this seem out of place and shoe horned.
Example 3: this was terrible when Tabula Rasa tried it... It would the terrible now.
You are not getting the point. None of the examples of content you listed (Primals, Relic, Coil, Chimera, Hydra) effect anyone else if you beat them. The only point you proved in your response is that, talking to someone directly effects them. Which is true but you might as well of said "Well the sky is blue so I'm right".
Think of it like this. You stated you increased your friends list. Is there any content that you get for doing that? Like an achievement for getting 50 friends? Everyone on the server gets a -5% Defense debuff? (I know your next response is going to be, "Why would you get a server wide debuff for getting friends?" and its because you don't understand my point again. My point is:
Content (Friends list, primals, relic) does not change other content.
I'm not talking about changing the story-line either like mass effect.
I can see it now:
Inter Connectivity
Load into the game to find all the quest have already been complete. I get to level 20 and the Grand Company is full and not accepting any new recruits. I go to purchase a chocobo, but all the players before me bought them all, so I get put on a waiting list. I walk into a primal fight only to find the dead corpses left behind after a group of adventurers killed them all weeks before...
Emotional Attachment
After coming to the realization that my dream of becoming a legendary adventure has ended before it even began, my only focus was to survive this harsh and unforgiving world! I happen to make friends with the refugees outside of Ul'dah. With no quest or dungeons to complete for money I, along with other late comers to the game, have resorted to selling "other services" for money.
Today was bitter sweet...I made 56gil, thanks for a Roegadyn with a Lalafell fetish, all it cost me was a dignity. I used that gil to buy some boiled eggs but they were stolen by someone named "Efonefosfn Wifnofismef". He teleported into our refugee camp, grabbed the eggs, and then was gone in the blink of an eye. I couldn't do anything else but cry.
The Future
still waiting on my chocobo...
I love how people say "You rushed to 50 and know nothing". Theres nothing to know about this game 1-49. What is there that I missed? Crafting, no I know it and I get it and I've started leveling it here and there. The story, nope I've finished the story. The quests? No I've done all of them. The zones, I've been to every zone and have 100% map exploration of the entire world (not counting binding coil). I've farmed every mob I can find to see what it drops. I've done each leve at least once. I've ridden the airships, I have every teleport node and every class unlocked and most to level 5+ and 2 level 50's.
What did I miss that makes me not knowledgeable on the game?
You get out of the game what you put into it. What more can be said? Are you asking that we be forced to interact with one another? I thought this is what Free Companies are for. I have an excellent free company where we are making projects together like Risk TV and Final FantasyXIV: 1.0 FanDub
Make an effort, why are players and people so lazy these days, too much of the attitude "ENTERTAIN MEEEE!" when they provided a wonderful playground for you to play on.
EDIT:
After reading the qualifiers on your subsequent posts it sounds like you will be very happy with EQN. What you are asking for, correct me if I am wrong, is a gaming environment where your actions leave a mark in the world. The dynamics of that are difficult to maintain in an MMO although not impossible. Even mundane permanent effects like helping out a farmer in his field and he remarks about it to others. Regarding that, I think things could be placed in later on down the line. Not sure how savvy you are on the history of the development of the game but if you take everything into consideration up to this point and then see what they have planed going forward, it might give you a better understanding on where we are right now with the game. Eventually I think you might get some of what you are looking for, basically bragging rights. Much of it will be Free Company based from what I can recall of past LftP.
Very true. +1 to you sir, I never thought of that.
Still though, that consisted merely of points towards evil and good, it didn't affect the WORLD like OP was saying. It only affected YOUR good/evil standing. It was a key part of the game because only certain weapons/armor etc could be used if you were evil or good, etc.
But TBH I see no diff in having to be evil to use this weapon and having to be x class to use this weapon. It was just a gimmick within a gimmick with no worldly outcome. You do have a very valid point though, mr devil advocate :P
+1!
To pretty much close this thread:
I had a conversation with my FC mates and I did not know MMO's have two genres; Theme park and sandbox.
FFXIV is a theme park in which players do not influence content directly. It's not a sandbox where players generate content or can change it.
So.... I guess it is what it is then. It's not a bad game, it's just not meant to be a "sandbox".