also remember,a class/job with pet mean its weak without pet
look at arcanist class and its job
also yoshi p mention before if player want dragoon to have ability to summon pet wyvern, the dragoon will need to be nerf in damage
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also remember,a class/job with pet mean its weak without pet
look at arcanist class and its job
also yoshi p mention before if player want dragoon to have ability to summon pet wyvern, the dragoon will need to be nerf in damage
Two problems I see with this right now is that pet controls are on the same CD as your own actions. So you couldn't manage your pet actions very precisely. You also wouldn't be able to shift the pet out of red when needed. At least, not on the fly. You'd end up with the mob getting turned around and probably get some red splashing onto your mages. It would be very messy.
What could work is the pet as a DD or support, and its actions are tied to your hate meter. So any action performed by the pet goes directly to you for hate. The pet could have DD or debuff modes, along with AoE hate grabbers for when adds pop. Adds come in, you send the pet over to AoE them, and the hate goes directly on to you. They'd have to make it so that it generated more hate than damage, though, otherwise it would be unbalanced. Basically every action it performs increases enmity onto you.
I really like that idea. Modifying the tank and adding aggro and hate makes more sense. I just would like to see the class as a tank because 1) I want more tanks in the game 2) I would like to see a pet class that can effectively tank. I think it would be origional and add to some of the tank play.
Unfortunately DRGs will never get a wyvern in XIV simply because of the game's lore - unlike in Vana'diel where some dragons were holy (like the player's wyvern), in Eorzea however all dragons are evil, they're at literal war with Ishgard where the DRG Job itself comes from, and hence why would a nation who is at war give players the very creature they're zealously fighting against as a pet?
Yes, having a wyvern in FFXI was fun, but it did also dilute a lot of what made DRG so fun in earlier titles, making it more based around the wyvern rather than Jump attacks.
As for BST, that role is somewhat already taken by ACN/SMN/SCH pets and the player's own Companion chocobo, so the Job would rather be redundant (after all, ACN can already use Carby to off tank and and off tank rather well). There's a lot of Jobs in the series that just wouldn't be able to find a home in FFXIV simply because their ability roles are already taken - remember the old saying, 'too many cooks spoil the broth' and all that.
I don't know if it'd be redundant if you yourself were the tank and I think that most people who enjoy having a companion wouldn't mind one more class. Especially of they add a lot of classes to the game down the road.