Worqor is like the lowest interesting one for me. It just frankly reminds me of the flaws of old shatter.
Okay so you got this vertical map, and doing the objectives does not reward your group with battle high, but the devs want us to do it anyway, but also doing objectives doesn't reward with battle high, so while a few are off on their own little adventure to seize one or more nodes, they are also missing out on the moshpits to get battle high. And if the group is too far gone being busy little bees from node to node on the outer edges, they have far less battle high than the second team that was literally fighting the third team most of the time.
Like Worqor is walking on the same problems as old Shatter, minus being able to knock people off ledges to their doom.
