Here’s an example from my character as well. Moon Miqo face 4. Should be pretty clear from this. Everything is grey and hazy, the underlid shadow is super heavy, and the catchlights and eye reflections all seem to be dimmed by both shadows and that grey haze. Pupils being tinted by iris colour and darker/lighter depending on the tone of the eyes has always been a thing but seems a lot more pronounced in 7.0 and I don’t know why. (not super visible in this gif, but very visible in different lighting.)
https://i.imgur.com/2tt7laW.gif
You can see how dull and hazy they are. The 6.x and 7.0 are the brightest colour from both eyes. Honestly, aside from the improved waterline texture, not a thing about this eye looks like a graphical upgrade to me. And yet it changed so much. It lost all its original style. Now it kinda looks like it’s from The Sims 3….
The moon miqo’te eye textures pre-dawntrail shown below were honestly pretty high quality before and the new ones look lower quality to me.
https://i.imgur.com/7xl70MU.jpeg
My eyes and my mouth feel an overall graphical downgrade to me. And my nose is a graphical upgrade but I can’t enjoy it because they gave me an unwanted nosejob and just made it perfectly straight and flat. No more cute button nose. Feels like some faces just got so much less effort :’<
