Maybe they'll add one more dungeon back in Endwalker ...!! ~~~ ✧・゚: *✧・゚:* *:・゚✧*:・゚✧
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Maybe they'll add one more dungeon back in Endwalker ...!! ~~~ ✧・゚: *✧・゚:* *:・゚✧*:・゚✧
They are referring to the fact there were 2 dungeons every-other major patch, and 1 dungeon for the remainder, where normally there was always 2.
Now there is actually only 1 dungeon each major patch and that's how it's going to be forever now. I don't think they intend to go back on this because they succeeded in their goal to create a wide variety of dungeons to get in roulettes.
That one dungeon we still get will be related to the main story - the other dungeons were optional sidequest dungeons and those are what have been stopped.
Bring back more dungeons!
Possibly for time to implement more open world content or have public dungeons lol. I would welcome it.
I want my dungeon back or faster patches, having one dungeon for so long on the ex roulett just sucks, also it was nice having something not msq related... you also dont need to adapt them for trusts.... lets us have one nice off story one, or even harder one...
Problem it's not this nor that. They cut content little by little from 3.0 . In 2.x there was 3 per patch. Now it's 1 and I bet even less in 6.x. but what we get in its place? Nothing. They cut deap dungeons and stop doing eureka. I hated eureka but deap dungeons was good. So what we get in place of dungeons that is not afk activity. We don't need more crafting. This is the game that got the biggest amount of crafting content ever. We mid core players (the biggest part of players) need content ad well.
HOLY NECRO, BATMAN!
https://i.imgur.com/u6F5oe7.gif
IDK if its necro its still a current theme... I dont wanna be mean but just look at the old trailers with had like 6 min or more and were stuffed with features, now we have to be glad we still gettin ONE dungeon and itll always be kinda lame is the trust must be able to do it..