We only have 1 melee dex-based class though.
Clearly we need 2 more light melee before we add any more healers, despite the fact that every dps is interchangeable with every other dps in how matchmaking works.
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We only have 1 melee dex-based class though.
Clearly we need 2 more light melee before we add any more healers, despite the fact that every dps is interchangeable with every other dps in how matchmaking works.
It's not moving the goal posts, but it does feel a bit like a slight to justify another DPS over a Healer as balancing out the number of a subcategory (Physical ranged dps) of a subcategory (ranged dps) of DPS role to the overall role of Healer.
We only have 2 regen healers and 2 shielders though. I'll throw you a bone and count AST as 1 of each. We need another of each. That means we need 2 healer jobs please, 1 regen healer and 1 shielding healer. :rolleyes:
/s
at least we know we will get a healer in 6.0 now. still so disappointed.
Would rather have the best whm costume instead of a new healing class.https://i.imgur.com/SW9RHqO.png
Imagine Dancer was a healer, and then ranged phys DPS have to deal with another expansion of only two jobs. Do those players have less value than healers who want a fourth job? I'd much rather throw those players a bone, if I were making the decision.