So we'll just be DA SE for 30 seconds? sorry but that sounds silly lol these changes sound drastic and something SE would never do.
Delirium gives MP and extends BW/BP. The way it works is fine. The problem lies in the cooldown and cost. Why does it cost 50 blood and has a 120 cooldown?
I think reducing the cooldown to 60 seconds would work, yes this is half of what it is now maybe reduce the reduce the MP restore as well to balance it out. With this change reducing the cooldown of BW/BP as well to 30 seconds would sync the abilities not just with each other but also with most of the party wide buffs (Trick). Further more I posted this in another thread already but giving DA BS a higher potency so that the DA priority is CS > BS > SS/SE, because right now we just dump MP on whatever after CS.
