Hopefully it'll be a decently long video. But I think anything will work as long as it's from the player's view, not a fancy trailer or anything o.o Also, sorry for acting childish. I should know better.
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Hopefully it'll be a decently long video. But I think anything will work as long as it's from the player's view, not a fancy trailer or anything o.o Also, sorry for acting childish. I should know better.
Well, Taco Bell ain't exactly high-brow food but it's cheap. You get your money's worth. Considering we aren't spending a dime monthly yet, I think my 80 dollars is being paid back through that. In fact, they're practically giving me 15 extra dollars a month to spend on...going to Taco Bell.
I love taco bell too :D
I think this was an informative letter. Plenty of stuff seems to be coming down the pipe. I'm glad that Yoshi basically flat-out admitted that changing class names to "traditional" ones just for shits and giggles was a terrible idea that would add nothing, and is actually adding a fully-fledged job "title/augment" system to complement the armory system. I'm especially excited about what Matsui and Yoshida both mentioned in their respective letters about unlocking job-specific abilities through quests. That's a perfect way to go about questing: giving tangible rewards that we actually care about and some cool story along with it.
And reworking the opening tutorials? Sounds like they heard my cries a few months ago. It'd be hilarious if we got a moogle or a mini-Flahminn as a pop-up for explanations on how to do stuff. Yoshi's making good on his "making the rules easier to understand" statement.
Couple of weird things.
Ifrit battle? I mean yeah that'd be awesome, and there's storyline precedent, but just Ifrit? I mean, I think it'd make more of a splash to say "primal battles". Why specifically Ifrit? Not a bad thing, but weird.
A mount "system"? Didn't think things could get so complicated that they'd need an entire mount "system". Maybe we WILL finally be able to ride coaches, Garlean tech, and of course dodos... :p
This letter and Matsui's info have been successes in my opinion and I'm feeling that pre-release excitement all over again. Ironic since the game is out already I know, but I always thought that 2010 was too early a release time for a game this big that was announced a just year prior. As far as I'm concerned, dev time should have been extended by a year anyway.
Keep on truckin' SE. You're climbin' a steep mountain, but you'll get there.
Just out of curiosity - when they say 'current tasks' and 'future tasks' does that mean that they intend on completing the current tasks by the end of summer 2011, or that they intend on completing the current tasks in the next patch? And if it's the latter, does that mean they intend on having all those future tasks done by the end of summer 2011? :p I know, I know - I'm overly optimistic.