History repeats itself if people aren't willing to learn about history. I think its time, everyone who believes crafting should be this and that, should look back and analyze the compilation of 15 years of designs and strategies for crafting classes for MMOs. You will realize why you can't have many of the things you want or believe exist. Its been done and tried and MMOs have been punished heavily for it.
Thinking versus, done and tested over 15 years, is a downhill battle.
I've seen most of these wish lists occur over my lifetime of MMOs, most if not all are problematic.