A job being too fun might create a group of players who really enjoy the particular job, which we all know is a pain to deal with.
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A job being too fun might create a group of players who really enjoy the particular job, which we all know is a pain to deal with.
Time for the necro of all of all necros. It really is a shame that this thread never really got attention from SE.
My sub runs out tomorrow and I will not be coming back until 8.0 (Unless 8.0 looks awful). I've been a healer main since ARR patches and have been playing since ARR Beta. The way they have treated job identity throughout the years has been very hit or miss, a lot of misses, a few changes recently in some DPS has been good but when it comes to healers it has been absolutely awful. I was an Astro main since it came out in HW and I actually quite liked what it was in Shb, it had a horrible raid opener because it was chaotic but besides that, I understood why they made the changes from SB to Shb even if it was more boring. However the changes from the beginning of EW to DT are terrible.
This expansion makes me think that the devs don't get paid enough or the whole team is just so arrogant because they have the mighty Final Fantasy brand name to carry whatever they make whether it's good or bad. Remember PoE2 will be free too play, it's not out yet and it already looks better than current FF14.
This was a good read, Thanks for the necro. Bump.
it's actually kinda funny to read the whole patchnote.
A lot of things to say and adjust about all the jobs.
When it comes to supports jobs,they get 5 potency to be included in the patchnote while it makes close to no difference.
Funny, sad, yet expected.