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Greetings everyone!
I see lot's of good questions in here. Thank you for submitting them in!
That said, I noticed some people posting multiple questions in a post, and also posting questions that were already asked previously.
As a reminder, when submitting a question(s), we ask that you be mindful of these points:- Please post your question(s) as a reply to this thread.
- Please note that we may remove any posts not related to the subject.
- Please limit posts to question(s) only and do not use this thread for discussion.
- If another player has already asked a question you had in mind, simply click the "Like!" button instead of re-posting the question.
- Feel free to make use of the "Search Thread" option available from the top menu which allows you to search for posts with similar questions.
- Please ask only one question per post (of course you are allowed to post several replies!)
Also the question must be related to the current topic.
In this thread, we'd like you to post questions you may have related to the user interface of FINAL FANTASY XIV, or even general questions for Odagiri!
Thanks!
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Will there be a new type of craft for leathering carpentry or weaving which deals with bags/boxes and inventory management, I would love to see "Material" specific boxes that stores ones for ores/sands/gems and then those for logs/branches flower types and fruits/vegetable boxes. this could help managing inventory space run alot smoother.
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I love the iddling camera feature and have it on the big screen during home office. But the scene switching is very fast.
Could we get the option to configure the time till it switches to the next scene?
If freely configurable is not an option, I'd like 30seconds, 1 minute, 5 minutes, 30 minutes and an hour (the later two preferred).
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All keys on the keyboard have one function only, except for the Escape key which has two functions (close window, open main menu). Could we get the option to turn that off? So Escape only closes windows but doesn't open the main menu.
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Living Dead is a convoluted, unintuitive ability that is very clearly in need of a UI update.
1) This is a life-or-death ability, and the only ability that actively kills the player if the required conditions aren't met, but there's no indication to your team that it is active outside of a tiny buff icon on party bars.
2) There is no indication to a new healer that this is a time critical ability requiring intervention, outside of a mouse-over text box that does a really poor job of explaining the effect (and the English language tooltip for the ability description and buff mouse-over descriptions are incorrect).
3) There is no indication to your team about how much healing still is still required to cleanse the effect.
What are your plans to address this deficiency?
There has been a ton of feedback on how terribly designed this ability is, but if you want to disregard about five years of angry community feedback threads on the ability, the least that could be done is to develop some UI support for it. Perhaps turn the HP bar from green to black with a countdown timer on it, and have the black overlay shrink to zero as you receive incoming healing and cleanse the effect, revealing your green HP bar underneath.
For further discussion on the subject, see:
UI Feedback Forum Thread
Localization/Tooltip Errors
General Forums Discussion
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Since 4.3, when you log in and whenever you enter a zone/instance, you get a green notification on what achievements are available in the area and what achievements you have close to completion.
Can you add an option to disable this notification? The current option only applies to login and only changes how the information is displayed.
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Can we have type damage in chat to signify type damage enemy does (P)physical, (M)magical (O)other. It would improve players using the appropriate actions to negate the damage.
The ice sprite casts Blizzard. You take 323 (M)damage.
The ice sprite casts Blizzard. You take 323 magical damage.
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When customizing a mannequin it takes up slots on the retainer. Can we have the option to not have the glamour of the mannequin be on the retainer sales list so we can sell more items and/or glamour more mannequins.
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Can you put the nodes name (A1 A2 B1 B2 C1) on the map in Frontlines. Would improve communication in frontlines without having to mouse over while in combat.
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When I click on a link in chat it centers my map on the flag/link. Can I have the option to not have it center my map. It moves the half the map off screen.