I can't describe how giddy the live letter and the patch notes got me.
Lots of quality of life things like inventory sorting etc are awesome.
SCH has gotten some interesting changes I wasn't expecting.
Lustrate being buffed to a 25% heal is huge, HUGE. And then Banes range being increased is cool(more of a SMN buff, but still.) Substain's cost being shifted to MP rather than HP seems a bit odd. Not like sustain had much use for SCH's though. 1 physic heals for 3 times more than Sustain. So I see this is a SMN debuff really. Virus rotations being blocked is the one big debuff all around the for for mages, Virus rotations were very powerful. Particularly in Turn 4 and 5. It'll be interesting to see how we deal with this in the future, im looking forward to it.
Oh and "The faerie Eos will no longer automatically cast Whispering Dawn when set to Obey." Yeess :D Cooldown management and focusing Eos's heals will be a lot easier now.
Overall really good balance changes to all the jobs. Yes even RoD, and thunder no longer being cross classed.
People gotta remember, its about balance for everything. Increase one jobs utility, damage etc, and you have to re-balance the others so as to not break the equilibrium. Think about it, Rain of death(-10%), Virus(-15%), Sacred Soil(-10%) AND the new WAR buff to Storms Path(another 10%) Thats 45% of a mobs damage. No way was that gonna fly haha.
I accept all changes with open arms.
I could make this a very LONG post about all the awesome things I found in the notes but i'll keep it to those. XD
Ooooooo im positively shaking with excitement.
Idk where im gonna start first, but im gonna do it all!
