I meant the ones he posted in the Gear post. Both are the same IMG 675WB3M.png and 675WB3M.png for source image URL.
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Not a problem.
I have not received any information stating it is not linear. I am aware that block rates are in 40 point tiers, outside of that I have no reason to believe there are diminishing returns on VIT. Also gear at comparable ilvls have the same vit, its only when you walk into crafting HQs that there are caps of some sort.
I'd have to look at the values that I used when I get home, but I think I came up with ~6.9k with party buff and non-optimal food (Buttons in a Blanket). There were a couple of things I didn't know/factor for at the time, like if the party VIT bonus is a % or flat value bonus (I vaguely remember the bonus being 13 when I tested, which felt odd and made me think possibly %). Using better food should bring you over the 7k HP marker.
Nice thing about this is, if you are using full i90 tank gear, you will still reach this value whether it is Allagan/AF2. I don't remember seeing any gear piece that had differing values for STR/VIT, just the secondary stats.
My current vitality in party without food is 488. There is no whole number which generates the amount of hp I have (61xx). If it was 12 hp/vit, I'd have 5856, if it was 13 I'd have 6344. Would need to be something like 12.6hp/vit to be linear. I noticed, however, that when I changed food one night (difference between foods was 1 vit), i lost 9 hp (at which point total would be 4392).
I'm not sure what you mean about the hq gear. I'm curious what maximum hp for paladin is assuming you ahve full ilvl90, so yes I know it doesn't matter if you get heros/valor/allagan for this calculation.
That is a nice thing about how they've done these tiers. Personally I can't wait till I get my mythic upgrade next week, cus I'll finally have 6khp without party and 5khp while weakened :>
Based on what I found when I was testing this, it looks like each point of additional VIT from gear is 14.5, rounded down. This was with 30vit allocated for the bonus stats. I did not see any deviations from this when I equipped gear one-at-a-time from naked. Only thing I did not test that I can think of was if the value changes based on iLVL of main-hand weapon, though I highly doubt that would be the case. Would be easy to test, just buy a no-stat lvl 1 sword and your HP should drop by ( [MH.VIT] * 14.5 ) rounded down.
To find the correct VIT:HP ratios, I did the following. Remove all equipment and put a lvl1 sword in mainhand with no additional VIT. Note your current max HP and VIT totals. Equipping any piece of my gear increased my max HP by 14.5hp/vit rounded down for displayed value. The VIT:HP ratio does not hold true for values under the base VIT/HP totals.
Looking back at it, I did not account for the bonus 30vit in my initial HP calculations. I don't feel like unspeccing my PLD stats though atm to test what the base HP is without them. If there are any PLD that are 30 STR, or even 15/15 and want to provide HP values on a lvl 50 PLD naked with a lvl 1 sword, I can more accurately calculate this value.
I don't think people should prioritize BiS gear right now, getting i90 over i70 is an upgrade in itself. Priorities should be reaching accuracy cap/ilvl 90 gear, if it happens to be that you get BiS gear then awesome, however if you get the allagan chestpiece on turn 1 in your first run there's no need for the valor chestpiece. Plus you might aswell get the valor coronet due t it being a huge upgrade over i60 (and allagan not dropping til turn5). Overhitting the accuracy cap isn't great however having extra accuracy is much better than not having enough. You miss out on small amounts of parry/determination for this accuracy. While it's not optimal, the str/vit on each piece of gear definitely is.
Edit: Best vit food is Sauteed Coeurl atm. Which I'd say is much better than HQ La Noscean toast.