Originally Posted by
Luvbunny
Here is a better idea, for each dungeons, give objective list:
- kill x amount number of trash mob (insert name), get 5 tomes philosophy
- kill x amount number of trash mob (insert name), get 5 tomes philosophy
- kill x amount number of trash mob (insert name), get 10 tomes philosophy
...
- kill x amount number of trash mob (insert name), get 20 tomes philosophy
Completion bonus if there is first time members: 20 tomes of philosophy
Add those in the high end dungeons - and see if people will skip trash mobs, since that effectively DOUBLE the amount of tome you are getting - now those trash mobs are no longer trash but actually reward you with the exact thing you want. Each completed objective also spawn a treasure....