2. FATE grinding: FATEs right now generate a (extremely) small influx of gil, but what happens when most players hit the lv50 range (oh and this is VERY possible, as it happened in FFXI)? Repairs of their gear goes through the damn roof and FATEs become unable to sustain those repair costs. In addition, the amount of gil going into repairs for players overall will overshadow the amount of gil being generated by FATEs over time. Dungeons themselves eat up durability and the gil drop from those sometimes doesn't even amount to one of your items repair bill. Allagan pieces are far and few in between during lv45-50 dungeons and 90% of the time, it's Bronze or Tin pieces, which is laughable.
(cont. Also, what is with this text limit?)
