Charge time is 60s in combat which isn't much at all. It sucks if they get focused and spent a lot of time dead, but a decent WHM with a halfway decent team can really put out some damage.
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How's PVP going in everyone else's DC.
<Crystal here.., and after Blasting into Day 1-Series 4.., .., let's just say.., I'm in limbo. No other players in Gold1 {3Stars} so I'm hard locked, can't go into a match and lose my huge streak, so I can have something to do. can't queue cause no other golds around that tier, or plats. I'm stuck.>
I haven't queued at all this season for ranked. I'm just not interested honestly, especially with no new rewards and we're still in the middle of series 2 so I don't need anything from that. I like the pvp, but not enough to really deal with ranked with nothing else to really work towards since unless you're good enough to reach top 100 crystal ranked is whatever.
I enjoy how PvP plays, but being unable to queue with friends and forced to play with 4 random duds kills any enjoyment I could have with it. So I stopped playing it entirely outside of Malmstones, it's not worth getting gray hairs over losing because I got matched with idiots that don't know what Recuperate does, or don't stand on the point, or go in alone because they think a 1v5 is a good idea.
I'd only play casual matches for PvP. Suffering for worthless picture frames among cheaters and wintraders with a limited communication system sounds like a miserable experience.
After 3 top 100s, I'm done with PvP. Only the grindiest achievements left and no new rewards is a nope. Should have probably stopped already after S1, but t100 got so easy you could do it in a less than a week at either start or end of season and I'm not even good compared to the actual top tier people. Light top 100 in S3 was like 300 points in Crystal lmao.
So, I'm happy they gave a reasoning and buffed Sage's Phlegma, but since they mentioned several adjustments to the DPS balance within the healer role instead of just one, where are the other adjustments? I only see Phlegma III in the 6.28 Patch notes. Did they forget to include the rest of the healer role adjustments?Quote:
We've made several adjustments to address DPS balance within the healer role. To ensure all sages felt the benefits of these changes, regardless of playstyle, we chose to increase the potency of Phlegma III. Because its unique recast timer does not hinder the use of other actions, we believe this change will result in improved DPS.