Originally Posted by
Ibbers
I am not sure if popularity necessarily correlates with enjoyability.
For example, the recent 6.0 job opinion poll conducted on the Chinese official forums showed that among those polled, SMN was the most-played as a secondary job, however SMN also had the lowest job satisfaction rating. This might have had something to do with the fact that more than half the respondents also rated SMN a 0 on the difficulty scale (original wording: ‘as long as you have hands’).
I’ve seen many comments here and on other forums that EW SMN is useful for when one is feeling lazy or trying out a new fight, as one does not have to engage with job mechanics, which would interfere with the pursuit of laziness or doing fight mechanics. That would certainly add to the job’s popularity, but it doesn’t say anything about the enjoyability of the job.