Only problem I had was with the yellow butterflies and the yellow floor. Only change I think is needed is maybe make the butterflies blue or some other color than yellow. I thought some of the earlier dungeons had harder mechanics.
Only problem I had was with the yellow butterflies and the yellow floor. Only change I think is needed is maybe make the butterflies blue or some other color than yellow. I thought some of the earlier dungeons had harder mechanics.
They can't, if they die with trusts, they have to redo the fight and that would make them realize how bad they are. So they need to be carried by other players that will rez them 5 times per fight then complain how people aren't rezzing them, it's toxic and they shouldnt need to use cooldowns if the healer is doing their jobs uwu
My only gripe with The Dead Ends is the incurable doom on the last boss if one screws up the butterfly mechanic.
So many times I get this dungeon and the healer bites it to this mechanic and leaves the group working down the boss without heals and hopefully we don't have a DRK and can finish up.
This dungeon makes me want to run expert as a RDM just to clean up others crap.
This game may be better for you, sir. https://www.youtube.com/watch?v=sM_em824wh0
They are once you know they're there. I genuinely didn't notice them at all until my friend pointed them out. The whole room is yellow yellow yellow and those markers are orange. My eyesight is godawful and I know that but yeah they definitely could stand to stand out a little more lol
There's markers? I've been doing it based on the butterflies themselves. That's a game changer.
"push to make everything hardcore" and "FFXIV" ...
This must be a massive troll. There's no way you can be serious.... The MSQ is so "hardcore" you can literally beat nearly all of it with flawless AI party members and 90% of the content is dialogue and cutscenes. How much less "hardcore" can it even be?