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Are there any plans to reintroduce the quest tracker that was available during the beta?
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When vanity slots are released, will crafters be able to make some vanity gear?
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Are there any plans to allow for FC/Friend only nameplate options?
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Will a new class finally be introduced? Hint * Musketeer *
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Are there any plans to address the inequity between everything crafted and dungeon/raid loot? As it stands, crafting is essentially worthless.
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Will a new role be introduced ? Other than tank / dps / healer ?
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2.1 brought us open world activities (I.e. not instances) will 2.2 bring us even more open world activities other than new dailies / treasure hunts ?
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When Leviathan comes: would it be able also as Summoner to use him as a 'Egi' (PVE/PVP)
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Would you entertain the possibility of having optional / extremely difficult Notorious Monsters within dungeons and or open world Instances that drop extremely rare/valuable Items/Gear? Since it was hinted that more things would be purchasable via Allagan Tombstones which, at this point, makes the best gear easily accessible. Things like AF+1, aside from the stats, don't really feel all that worthwhile having if another player with no discernible skill or drive is able to obtain them without really trying.
Plus having optional trials in dungeons just add a little more zest and having more difficult open world fights just make exploration that much more enjoyable b/c unless your leveling, FATEs are really just overcrowded zerg-fests.
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Anticipating Leviathan, more Sahagin focus...and the theme for 2.2 being "Maelstrom" ....can we expect the ability to swim? Maybe swimming in the Leviathan fight?
(It's a long shot but hey..)