Perhaps people wouldn't ignore your responses if they weren't emotionally invested in taking other's opinions so personal.
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They aren't? did you even read them, lol. I wont even bother with you, you're new here.
But lol talk amount "emotionally invested". You didn't even read my posts but decided to blurt out the first thing your back side can think of probably because you want global chat and I was against it. And who is emotionally invested here?
I'm pretty sure that as long as the game isn't F2P anymore, the global channel population will be of a decent quality. It's the case on every ultra-low population subscription-based game I've seen (VG, FE, DDO pre-F2P, Lotro pre-F2P). I'd be glad to see a counter-example.
Ok, back to trolling.
I'd connect and troll all day long about the game. It would be very satisfying. I think I could even run a crafting bot or autorun around a camp to feel like I'm playing in the meanwhile.
In fact I did this with my original LS during the beta, but they all left the game at release. I wonder why.
Let's not continue to take this personal. Assumptions that I'm new because of my post count I take it? I've contributed a lot since day one of the Alpha test, but because I have a busy career in the game industry that doesn't allow me to individually respond and participate in every single gaming community I frequent, but I lurk a lot and try to respond when I have time on discussions that catch my eye.
I had read your reasons, but they didn't make enough sense to support the argument against it, I'm sorry. I simply did what most civil people do when reading some random person on the internet try to make sense of something and I lose interest in reading it--I moved on.
Then apologize since you're the one who started this conversation and took it in this direction.
I'm surprised you've held my interest this long as is. For the record I wasn't trying to "wow" you or anyone else with my responses but you just made my point, you guys are asking for reasons as to why to *not* have global chat and I gave them, twice. You "lose interest" because you're against my idea but my reasoning isn't half as bad as some people *in favor* of global chat. Again, wasn't really my point, my point was that I did respond and give reasons as to why but the people in favor of global chat decide to ignore them and then say "but give us reasons!"....well I did.
And for someone working in the gaming industry I'm gonna assume you're in your mid 20s, mid 30s...act like it.
EDIT: and for the record I've repeated 3 times that I wouldn't cry over it if global chat was implemented, I was just making conversation, but my apologies they aren't up to snuff for someone with a gaming design degree, you're too smart for the rest of us.
I think that's a good reason why one single global chat channel would be a just a bad idea. Too many conversations going on at once does not make for a conducive environment.
Global channels are not meant to be a replacement for the party seek feature as that's something that is, hands down, needed. But, I feel global channels can fill in the gaps when a party seek feature falls short.
Suppose, if you will, Joe Blow just pick up some leves in Ul'dah and while he can solo them all, Joe would prefer to get together a small party. Now, Joe could try the party seek feature and hope the people looking for a party wouldn't mind doing some leves for a bit or he could shout right next to the crystal and hope someone is actually there and willing to help. Or, perhaps Joe could send a message to the leve global chat channel that he's about to do leves at X, Y and Z and wants to see if anyone is interested in joining him.
Meanwhile, I'm out in the field hacking away at some botany nodes hoping for some sweet rare stuff, Teeny Tiny is in the market wards looking for a weapon that's not five times his height, and Miss Kitty is turning in some crafting leves at Black Brush ready to scratch someone's damn eyes out if she doesn't get a single guild mark points.
What do we have in common? While not actively interested in joining a SP party, we all belong to the global leve channel and are all interested in helping out Joe Blow with a few leves.
I'm just trying to highlight an example where people that haven't considered seeking could be pulled together just because someone was asking for assistance. My point being that one system supplements the other and is not meant to be a replacement.
And, of course, this is just an example related to party seeking. There are plenty of other uses for global chat and situations where it would augment features already in the game. (Or features that should be in the game.)
Yea I know, that response was specific to the person I quoted I know you're all not that shallow.Quote:
Global channels are not meant to be a replacement for the party seek feature as that's something that is, hands down, needed. But, I feel global channels can fill in the gaps when a party seek feature falls short.
And when you put it this way it gives it some merit, its a good example I'll give you that. I didn't say the system was completely useless but I was saying from my experience I dislike it because its a spam fest most of the time and a lot of trolling, its really no better than what goes on on these forums...hey maybe FFXIV will change its outlook if its ever implemented.Quote:
Suppose, if you will, Joe Blow just pick up some leves in Ul'dah and while he can solo them all, Joe would prefer to get together a small party. Now, Joe could try the party seek feature and hope the people looking for a party wouldn't mind doing some leves for a bit or he could shout right next to the crystal and hope someone is actually there and willing to help. Or, perhaps Joe could send a message to the leve global chat channel that he's about to do leves at X, Y and Z and wants to see if anyone is interested in joining him.
People that play an MMO but they are fanatically against a global chat, do you see the irony here?
Yeah lets make a big drama because some kid will shout "boobs" in chat or because someone will spam some wts/wtb ads.
Lets concentrate on the negative aspects and ignore all the new players that you could help by answering their questions, all the ideas that could be exchanged, all the game info that would be made available, all the friendships that could be formed by having a global chat. Not to mention the game will feel so much more alive (and well ...*cough).
Lets say no to all that because we are oh so afraid of them spammers, yep that makes so much sense.