Will there be more tiers of Raise or will Raise have a lower recast time?
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Will there be more tiers of Raise or will Raise have a lower recast time?
Will there be a reraise spell in ARR?
Will we have the option of having mane's for our male miqo'te characters?
Will there be more variety of symbols and colors to pick from for Linkshell Icon's?
Will the issue of Timers and Cut Scene's be solved in some matter?
will we be able to raise our own chocobos? will they have different colors? and maybe a side idea* the different colors can have hidden effects like sneak/invis
Will chocobos, buddies, summons, etc, have any form of levelling up system? What would that entail, in both process and benefits?
Will we ever be able to name our goobbue and carbuncle and any other pets, aside from our main chocobo?
Will we be able to name our airship?
Will we see old mob AI, or perhaps even new mob AI, return in 2.0?
Will we be able to walk around inside our airship, unlike current airships but similar to the current ferry?
Will we be able to decorate our airship and/or give it a flag/emblem?
Will crafters ever have the ability to repair buildings and facilities around towns and camps? Perhaps for gil or some other small reward?
Will we ever be able to sit at a table with our friends and NPC's in the local taverns/inns? Or just stuck on benches to the side, away from everybody?
Will jumping have any limitations or benefits?
I assume you have it all planned already, but have you started working on an Expansion Pack for ARR?
Will we ever have the option to be notified when friends log in and out if they're in our LS'es, free companies, friends lists, etc? Conversely, will that function be accompanied by an invisible/busy setting so that we can avoid people if we just want to be left alone?
Will we ever be able to equip our goobbue with armour and weaponry? Those long arms would be perfect for swinging swords around!
When we start raising chocobos, will we be penalised if we aren't on and feeding our birds every day? Will they starve and die if you're busy for a week with work or exams or whatever?
Will there be a data centre here in Australia (or New Zealand or another place in the Oceanic region)? Until our National Broadband Network hits in a few years, our connection to other countries will remain rather pitiful at best...
If the first new race isn't released at 2.0's launch, will we have the ability to recreate our characters' appearances again if we wish to play as that new race? Or would we have to start whole new characters from scratch to play as that race?
Will it be possible to drag and drop items, equipment, emotes, etc, into the macro creation interface?
Will it be possible to adjust the map transparency setting from within the map itself?
Will data centres be directly tied to which server(s) you can play on or can you connect to any server from any data centre?
Will you ever abandon the current single server for one character format and allow players to decide which server they wish to connect to each time they log in (or simply have a "remember favourite server"option if people don't want to select it every time), avoiding worlds with major congestion or not enough players at that time of day or long ping times and actually allowing your entire playerbase to mix in game, other than just through the cross server content finder system?
With less monster grinding will come less materials for crafting; will that be countered with more items available for sale by NPC's, or less items required for each synthesis, or will materials be given as quest rewards in large enough amounts to support the entire server's equipment/housing/etc needs?
Will jumping be disabled or restricted in any way during content or PvP?
As someone who is upset by the 3 second global cool down of Magic and Weapon-Skills, I ask:
Will this same 3-second delay system be used in PvP or will it be different?
If I change my race to Roegadyn Female, I would like to have a Roegadyn-sounding last name. Is there any news on name changes?
Will the world live by a day and night cycle? for example city gates closing, marmots going into their burrows at night while savage beasts and undead come out, city traders closing their stalls at night, more mystical and surreal things happening at night.
For clarity, will player/company housing be in predefined spots or can housing be built anywhere in the estate zone to our choosing?
Will player/company estates start as barren land to be cultivated and built upon together as a guild over the long term?
Will company leaders/officers/members be able to decorate the landscape in estate neighbourhoods so as to customise the look of their neighbourhood (perhaps to mimic a suburban town, a rural village, a shanty town like the lower level in Rabanastre, a manufacturing town, a mining outpost, a thieves den, etc) and have control over items within the landscape other than houses (such as tree model and placement / shrubs / rocks / camp fires / lights / gates / etc)
Will 2.0 support multi-clients on one PC?
Are you going to add cash shop items like costumes for chocobo and our players?
Are you going to add specialization for classes Monk for example: Path of Wind damage dealer + buff party spells
Path of Fire: damage dealer + enfeebling
path of earth: Tank spells for ex stone skin
will there be black belt monk quest in 2.0?
What are you plans for monk in 2.0? are you going to replace all the useless skills currently he have with ones that can benefit party and his Damage?
Any plans to make monks true melee class instead of being hybrid class that uses MP?
Will our Characters get vioce actors too, and have them talk during the main story quest?