There's always gonna be a grind, but I think it's the developers job to make it fun and interesting. I think SE failed in doing that. We at least need more dungeons, level 50 hardmode versions of the previous dungeons or something to add variety.
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There's always gonna be a grind, but I think it's the developers job to make it fun and interesting. I think SE failed in doing that. We at least need more dungeons, level 50 hardmode versions of the previous dungeons or something to add variety.
I agree with the add more dungeons that give myth and phil because just waiting to enter the dungeon for 20-30 min is rediculous
Got two level 50's. No, because 11 was trash and there's a reason they remade.
To everyone who creates assumptions like this guy at level 49, stop.
Already uninstalled because there's no point grinding this garbage until new content launches.
Lower GCD also, games slow.
I don't think the game is grindy in the old school Ragnarok Online type of grind, your typical go kill monsters for days to level.
It's just that the first gear step is beyond boring.
In fact getting another job up pretty much means fates start to finish ,followedby what 50 AK runs?
I would love it if this game had more content and was more grindy, that I would not hit 50 with in what a week?
By all means make me feel like I actually achieve something when hitting max level.
This on the other hand is just dull simple as that.
The first job is a fun ride, after it I personally don't want to touch any other job.
All the white knights in this thread sicken me.
People don't mind grinding, but no one wants to grind the same thing over and over and over and over and over. There's a huge difference.
What's more fun?
Grinding 10 different dungeons over the course of 24 hours?
or
Grinding the same enemy for 24 hours?
Exactly. We all know the answer. Stop pretending the OP hasn't made a good point.
Hahaha, i love it, game is barely 2-3 weeks old. and all the people who rushed to endgame asap are now crying, As predicted.