On another note, why does MCH still have to use Bioblaster without any defensive/escape skills?
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On another note, why does MCH still have to use Bioblaster without any defensive/escape skills?
Honeslty fated circle and brand on GNB you have ot like be right on them for the slow to hit otherwise they can escape it or just knock you back during the animation. If htey reduced potency and let you ignore knock back effects would be a ncie change or make next knockback have reduced effect
Not really the correct thread, I'm sorry, but I don't want to open another one just for this question, which is a continuation of a 7.1 problem:
Did input lag become worse yet again for anybody else after the 7.3 update? I could swear today my skills are even less responsive than yesterday.
Purify, guard and recuperate often not going off, skills and esp. my LB not reacting.
Maybe I'm biased but in terms of responsiveness matches feel a lot more frustrating than they did yesterday.