Originally Posted by
Azurymber
I never argued story based content should not require work. I'm arguing for this game WHICH WILL NOT EXIST IN A FEW MONTHS, the story content should be easy to give -all current players- a chance at experiencing it.
Fights of this difficulty should be saved for 2.0.
My main concern for casuals is that this fight requires a lot of practice, and if every time you get a party for the fight you have new ppl, you need to spend 1-2 hours practicing it before they figure out where to stand and what to do, very few ppl will complete it
So it makes it really hard for anyone without a serious ls to complete.