Hardly call it end game...
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Hardly call it end game...
This depends on how the fight will be tuned at the end of the day. Though your concerns are part of the reason I am weary of the materia system. I saw this coming when I knew you could stack materia with the chance of failure on to the same item, which as I noted long ago, copies the enchant system from Lineage II. I was just thinking of the economic aspect and not thinking of how it would affect gameplay.
I agree that melee has some built-in disadvantage. It is becoming quite apparent.
That being said, I disagree with the comment on BLM. TAU created magic resistant mobs, which really is no different than nerfing BLM's damage output. What killed the job wasn't that part of the change, but the fact that it was the only change to the job, so instead of balance what they got is a heavily nerfed BLM and left it to its fate. Like cutting off a bird's wings and leaving it in the middle of the forest.
You can adjust BLM's damage potential, or reduce its burst in some way, but you'd also need other changes so that the job still has controlled burst damage when called for, but not to the point its range advantage and DPS makes melee classes obsolete or highly undesired. If BLM is currently 95% burst and 5% DoT (these are made up numbers, by the way), the scales need to shift so that BLM is 60% burst and 40% DoT.
That aside, I agree that overly melee-unfriendly is not the way to go. I figured Matsui would have learned that from FFXI (if any of you wonder why I name him so much, he's the battle designer).
if plame, not get destoyby one any aoe ws. i thing it hardly to invite mnk or drg.. coz need war to steel~ or rain of dead to clear razor
You guys are mean. He is saying warriors are AOE monsters (AOE being necessary, or at the very least, extremely efficient against Razor Plumes) because of Steel Cyclone, which in turn causes most players to overlook the usefulness of Monk or Dragoon, although no one doubts their ability to deal damage.
Zezil, I think you articulated your point very well.
What should be considered, however, is monk has Aura Pulse (which, I know, is a weak argument for monks area of effect prowess) and Dragoons actually have several AOE options (Leg Sweep, Ring of Talons and even an AOE 15 minute ability)
As far as the BLM burn... honestly, every class has that DPS potential.
While tanking during a BLM burn I did 13k and the BLMs were at 20k
Imagine not tanking and getting to realize the full potential of combos
Honestly, there is a place for all classes on Garuda if players would open their minds...
That was enlightening... Well said Zezil