SE MAKE DANCER HEALER NOW AND GIVE US THIS INSTEAD.
Printable View
Agreed. Im still excited for the expansion but my two biggest things from a purely character stand point, were the hope of getting a new healer to play and a race with a bit more gender fluidity that wasn't just buff man and sexy woman. Instead I we got another DPS and gender locking that is about as stereotypical as you can get. I can think of some obvious ways I'll RP around it even if only out of pure spite at a company for telling me I can only be either or but I'm no less disappointed. Especially about the healer. I feel like charlie brown. 'I GOT A NEW TANK' 'I GOT A NEW DPS' '....I got a rock'.
I was hoping for a healer class but oh well. Physical ranged is my third favorite combat role after healer and caster, so I will take up dancer anyway.
I really wanted Dancer to be a healer because, the thought of a melee healer is something that no other healers can do. Throwing your weapons and healing the party though dances seems very unique and original, now my excitement with the male viera being dropped, has hit the pavement.
To be honest, Dancer being ranged makes sense. It's historically been very close in function to Bard (I didn't play XI so please no lectures if they're different there :P but from what I know they're not good primary healers). And trying to think of other potential physical ranged jobs is quite difficult compared to some other roles, and Dancer fits this perfectly.
That said, Dancer or not, I do sympathise with healer players that there's nothing new for them...ranged may have only had 2 slots to healers 3, but they are DPS all the same.
Well, I'm a Range DPS main, so this is great for me. Hmm.. Gaia, maybe just like Yugiri we can get a hints of a possible future Jobs. I wonder what possible Jobs for a hammer wielder.. Geomacer, or maybe Green mage?
Not getting a new healer is beyond disappointing. There are an equal number of party slots for tanks and healers in all content except 24 man raids where more healers than tanks are needed. We already have an abundance of dps jobs, 4 melee and 5 ranged. This decision makes no sense whatsoever.
On the bright side, looking forward to the healer achievement mounts needed to fix the imbalance.