Originally Posted by
Tadacho
I do understand where the OP is coming from... Expansions usually overhaul a game in a sense that they add new and exciting ways to progress. Using FFXI as an example, Rise of the Zilart added Dynamis and Sky. Chains of Promathia added Sea and Limbus. Treasures of Aht Urhgan added a slew of new content and progression, from Einherjar to Salvage. Wings of the Goddess added Campaign. Added not even as expansion, came Abyssea, and lastly Seekers of Adoulin added the whole Colonization system along with Skirmishes and Delve. Brand new battle systems that kept the game fresh, whilst still staying true to the gameplay FFXI players new and loved.