Originally Posted by
AmyRae
My answer might not fit the actual situation, but I'd expect the reason to be that while archers could breeze through short fights, they might not do too well in long ones (as in not living long enough to do much damage... the "glass cannon" problem).
I would expect (but it might not be the case) that Pugilists could either "warm up" to even higher damage than archers could dream of by increasing their offensive stance, or, if the case warrants it, become increasingly evasive instead if they take a defensive stance so as to tank (or help tank) a hit-like-a-truck mob. So while they might not be so great at sniping, you would want them around for tough, long fights because they can go the distance.
But I'm only reading the pamphlet as to what Pugilist should have been. I realize it may not actually be working out to be that anymore.