Originally Posted by
Iagainsti
This makes me cringe like the overlooking of A1's mechanics; the boss does not move, and the aoe missle only hits MT every 30 secs, actually opposite the orbs in phase 1. The MT can leave the boss to deal with 1 set of orbs, while the OT deals with the other. During Q, again MT can deal with 1 set of orbs. Usually, and if Im lucky, as MT the orbs spawn close enuff, Ill tell whoever is targeted to position me between them and the orbs and Ill just Holmgang it without leaving Deliverance, pop Second Wind and Thrill to help the healer after I suck up 3 orbs. Save the Vengeance and the Equilibrium pop for the second set.