There's 64 servers. We don't know exactly how many GMs are on staff/hired by SE in total. We do know that 3 of the staff (the STF) deal with all the RMT reports. If SE really wanted to hammer down on the RMT problem they could hire 192 GMs (3 per server) to specifically handle the RMT situation and nip it in the butt before it begins. Where a GM monitors all 3 city states on their server in shifts and insta-ban all the RMTs that are instantly popping up at the Adventure Guild counter then vanishing into thin air only to repop again there instantly to progress in their quests. But still that's a lot of work to do, and requires a lot of manpower, the simpler solution is what everyone has been asking on here to report RMTs.
Add a feature to the right click and make it "Report RMT". Right click on targeted character, select Report RMT, and it sends a report that includes targets name, a <flag> for the location, a time stamp, and the server you are on. All the things that are filled out in the normal report, save the 'action' they are doing but it's obvious if they are reported as RMT they are "teleport hacking, map hacking, etc." which can be viewed in the data log when they go inspect the time and location of that character(s). That would be much easier and more effective to report because let's face it, marking each individual RMT with 1/2/3/4/X/O as they are doing Goku's Instant Transmission so you can have their names in your chat log, can be quite time consuming since you are most of time reporting 5-10+ characters and most people don't want to bother with that. RMT's aren't just single individuals they move in packs. The only single RMTs are the ones that stand in the middle of town and spam in /say or /tell to visit their websites. Those can be easily blacklisted and ignored.
