Could you please make it to where Sword/Shield Oath cost 0 MP? Really do not see a reason why switching stances would cost mana.
Could you please make it to where Sword/Shield Oath cost 0 MP? Really do not see a reason why switching stances would cost mana.
Will the requirements for crafts or items requiring mastercraft demimateria be eased any time soon? The market for mastercraft demimateria is largely skewed in favor of just one craft (goldsmith) that can desynthesize spectacles.
Also, can the elemental materia be eliminated from spiritbonding results? The time and effort of spiritbonding for stat materia for novus weapons is enormous due to elemental materia showing up instead of determination, critical hit rate, spell/skill speed, and more.
Now I'm sure you've had a lot of questions about this and this thread is to large to read it all to find out if anyone else had asked this but what, if any, plans do you have for implementing Samurai at some point in FFXIV? I see that Dark Knight is coming in the new expansion, as well as some sort of "gun job" but I think Samurai would be a great addition to the cast of already well designed class system.
Will the 3rd and final part of Crystal Tower be released on the Heavensward expansion, or as an update? Also, will it drop the materials needed to enhance the current ilvl120 Ironworks poetic's equipment?
Will Odin ever be implemented as a Primal Boss, like Shiva, Ramuh etc? And if he was implemented, would he drop enhanced versions of the Odin equipment obtainable by mantles, or just weapons and accessories like previous primal trials?
Will we ever get to see Chocobo Forest implemented into the game as a place to have our Chocobo train and even to get other species of Chocobo to raise from a chick until full grown.
Can we get more CG cutscene like end of Turn 12 (FCOB turn 3) for future raid / main quests / eternal bond / etc?
1. What is the status on a native 64-bit client for PC like the PS4 uses?
2. What is the status with a DirectX 11.x client for the PC?
3. Any news on implementing new anti-aliasing modes like TXAA or MFAA on the PC client?
4. Any thoughts on implementing collision detection some day similar to the way FFXI uses it?
5. Can we please see belts on our characters again?
6. Can we please have the amazing character animations back that were in 1.0?
7. Can we please climb ladders?
8. Can we please swim?
I have been wondering in previous letters you have thrown the idea of Blue Mage and a version of Green Mage, will we be seeing a chance for either of them in Heavansward? I remember reading that one of the team said it was difficult to place them in the current party make up since blue mage uses creature magic and green mage uses buffs and debuffs primarily. I am just trying to be hopeful that we will be able to see all of the color mages in the game at some point.
Currently, I feel that collecting shards the old fashoined has always been a lengthy process.
Can you increase shard yield per swing at all gathering nodes?
OR
Can you increase the swing animation speed at gathering nodes for gatherers?
Thank you!
Not many people are willing to help others defeat the Good King Moggle Mog because of its now obsolete equipment drops.
Can you make the Good King Moggle Mog EX desirable again?
Maybe you could include a "hovering" Moogle Mount that works similar to the Ahriman Mount.
But instead, many small moogles are using their tiny wings working tirelessly to keep the player afloat.
Or you can include desynthesis items that can allow you to earn a Mastercraft Demimateria?
Can we have more info and preview regarding the new expansion Heavensward? Would like to see more regarding the new continent, 2 new Primals, the speculated Gunner and Dark Knight class and the starting cities for these two new classes/jobs.
Also would be awesome if we get more details regarding the AF2 and Relic weapon. From the Heavensward video, we can see that the Dragoon not only donned the new AF2 armor but also a new weapon (possibly new relic along the lines of the Excalibur?). Could it possibly be the AF2 weapon?
Are there ever going to be European hardware servers?
With new Primals being added in Heavensward, and the level cap being increased as well, does this mean that new summons will be available to the Summoner job?
When can we expect to see the next step in the relic weapon? Also, can you please need the novus>nexus portion of the grind? People don't farm light like they used to and trying to get my ninja nexus is taking a lot longer than my monk nexus did (with my monk, I was done in 2 weeks. It's been 3 and I'm only on slight with my ninja one)
Good day! I would like to ask a question regarding the Party Finder. As I am a player who uses the Party Finder quite often I find there is an issue going on right now that has grown to be a major annoyance, advertising. Right now at any given time when searching for parties I have to scroll through tons of players not looking for a party but rather trying to peddle their wares or sell content. I understand that this may be the best way for them to advertise these offers at this time however I feel it doesnt belong in Party Finder. Do you have any plans to tackle this issue in the future or plans to add a system in the menu for those advertising the sales of items so that it doesnt clutter up the Party Finder menu? Thank you for your time.
As an Australian player, is there any chance of there being dedicated Oceanic data centers being added to the FFXIV listings in the future for AU and SEA players looking to move away from NA and JP servers?
I already posted something akin to this as post #467 on page 47. If that idea seems unfeasible due to those buttons being already mapped, can you consider implementing macros that cycle through the party list. As a healer Any time I have my thumb off the analog I am unable to avoid danger. Any time I have my thumb off the dpad I am unable to attend to individual party members immediately. Please consider macros that would allow me to use the controller face buttons to cycle through the party list. /target<#> is already implemented but to use 8 of them, then 1/4th of my buttons would be just devoted to selecting individual members. Please look into this.
Will companion chocobos be able to gain the ability to fly in Heavensward?
Recently on the official forums it was mentioned Dragoons would be receiving some form of a buff, do you have any further details about this?
Add-ons have been heavily delayed from their initial projected launch date, what has been the cause of the delay?
Can you give us any details about how the next step of the Zodiac Weapon will work?
It was recently mentioned that Odin will be added to the game after his appearance at the Japanese Fan Festival, with an included Extreme version, When precisely can we expect this encounter?
Can you go into more detail about Triple Triad in the Gold Saucer, specifically how it will interact with the Portal app that was announced recently?
I have posted this question before when will we be able to reach the higher Grand Company ranks. And will we see an increase to free company ranks
Eternal Bond partners will receive a 2-person chocobo as one of their bond-gifts. Will both players get the mount or will only one of them get it?
Is the (Savage) difficulty for the Final Coil coming in Patch 2.5? If so, have the rewards been adjusted based on feedback from the Second Coil (Savage)?
When we get Bonded, can couples co-own Personal Houses/Rooms? Right now, I can own the house and give allowances to my gf, but we don't both own it and that kinda upsets me. I'd really like to get married and own a house/room together, that was truly both of ours. Cause, ya know, sharing is important when you're bonded, right?
Will you at anytime be adding gatherers to a dungeon or in which they would have their own dungeon?
Not sure if this has been asked yet but is there any consideration for allowing us to have a separate inventory for crafting mats similar to what guild wars 2 has or some sort of way that we can craft with items we have on our retainers instead of having to carry the mats in our inventory
CAN WE SEE THE NEW RACE
Spell speed is pointless on Summoners, why were Summoners given so much spell speed this patch?
Are there any plans to introduce to the game any type of alternate advancement system that players had in EQ1?
Link provided below to give people a basic understanding. The system was created to give players the ability to further improve their characters beyond just getting the best possible gear for them. It also gave players a reason to log in day after day aside from just maxing out their tomestones for the week.
http://everquest.allakhazam.com/db/aaskills.html
Currently during North American primetime (~5PM-8PM PST), anyone that routes through Level3's servers experience large amounts of packet loss due to high traffic from other services that also route through Level3's servers. This issue has been confirmed by countless players with varying ISPs for quite some time now.
Are you aware that this is an issue? If so, are there any planned countermeasures to fix this?
the wolfden is a died instance, in chaos server, There is a rank restriction that make this instance very hard to get pop, the Ilevel80 synced version of wolfden make everyone to have a stuff balanced, why this version still have the rank restriction ?
A lot of us spend a fair amount of time doing content with our Chocobo'. While my Chocobo's rank is increasing (as is our bond), I find our strategies limited.
The number of times I've needed my Chocobo to heal and keep their distance like a normal healer, however, he just runs to me and then stands in the line of cleaves and enemy abilities. Even when DPS'ing my Chocobo will stand in AoE's.
Being able to micromanage our Chocobo's movements and abilities would be really advantageous to those that either choose to rely/depend on our Chocobo.
Q: Is there any chance we can get a little control over Chocobo placement/movement during battle (similar to the summoner pet bar) to help with strategies?
With 2.4 released, we got to see Ultros and Typhoon. Will we see other bosses or characters from previous Final Fantasy entries in future updates?
Will there be any kind of class customization. Having everyone doing the exact same thing and same build really takes away from the adventurer and makes it feels very cookie cutter.
Will the soul crystal be this way through heavensward or do you plan to give it bonus's to the job beyond some higher stats.
Are there any plans to have large scale events similar to what happened before the ending of 1.0 and the similar events seen beore the Warlords of Draynor WoW expansion to bridge teh new Heavensward expansion to FFXIV?