Originally Posted by
LilimoLimomo
I would hazard that you're probably talking about the fact that macro queues are shorter, or perhaps the fact that only a single macro can run at once. But to truly know, I'll need more information. Can you describe these situations in more detail? I want to make sure I'm understanding the exact situations you're talking about, because I think you're misunderstanding some aspect of what's happening...but I can't be sure if I don't have more information about the situations you're trying to describe so that I know we're on the same page.
The way you describe this situation is throwing up red flags, because there's no situation where a well-written macro benefits from being spammed. That suggests to me that something else is going on.
From just what you've written here, my guess is that the timing of your second macro press is too early; remember, macros have shorter queues than normal actions. So if you wanted to use a macro in this situation, you'd just have to adjust your timing; then you could still get the benefit of a queue while also benefiting from whatever functionality the macro is giving you.
It's up to every individual player to decide whether that's "worth it" to them. For me, it most definitely is. I've got years of playing twitch games under my belt so consistently hitting a button in a 10-frame window isn't an issue for me. But for others it might be, and that's valid.