Originally Posted by
Shurrikhan
Tell me you haven't played casually over those expansions without telling me you haven't played casually over those expansions.
What came out at the same time as M+? Some of the largest degrees of casually-accessible catch-up gear, a granular and infinite means of progression available to all stratums of engagement with content and which with decay in value as gear advantage increased, content additions disproportionately of use to casual players (4 post-cap zones in Legion, World Quests being added to the game), purely for fun side-content (an entire chapter of the main storyline via Suramar, Wretched Training, etc.)...
The breadth and depth of content available to players who enjoyed more combat-gameplay-centric content increased, yes... but so did the content available to those who more enjoyed the open world, puzzles, questing, soft progression, etc., in equal measure.