Healing feels a lil boring outside of raiding for me. But I guess that’s cause the healing outside of ultimate and savage is pretty tame. I think most of the issues with healer balance and why I think it feels like the developers haven’t found a middle ground yet is that we just don’t have the party size to accommodate crazy unique healing kits. With only two slots for healers, there’s not much room for experimenting. As much as I’d like a fourth healer, I don’t think they should add another till they figure out what to do with the current three first lol.
