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Is the Red Prismfish planned to be able to be put in Aquariums in a future update?
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The amount of experience points that trusts receive when running instanced dungeons with them seems very low. It's much lower than the player receives when running the same dungeon. This means the player will out level them and be unable to use the trusts to continue to level up with the same job. In order to continue leveling trusts you then have to switch to a lower level job to get experience points on, or continue using a higher level job and get less experience points in the lower level dungeon.
Do you have any plans to increase the amount of experience points that trusts receive in order to make it easier to use them to level up my own jobs ? Can you explain why the experience points they receive was set lower than the player's ?
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Any plan to make this game more alt friendly?
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Why is Summoner more stressful to play now than it used to be when a goal of the Summoner changes was supposed to be to make it less stressful?
I don't like how Summoner feels to play now and that itself feels bad because it used to be that playing Summoner gave me a satisfaction that no other job did. Summoner used to be about strategically planning when to land your burst damage, something that was made more possible when everything was gated by Aetherflow. I know that Aetherflow gating has problems of its own, but it did allow for more thoughtful and strategic skill usage vs having to use some variable number of abilities to keep all the different cooldowns running so you don't lose damage by letting abilities sit around waiting to be used.
To me Summoner now feels like it plays like Machinist used to play in Stormblood, which seems like a very strange choice to make given how poorly received Machinist was in Stormblood. Why make another job feel like Machinist when the community did not like Machinist? Please fix Summoner, I miss playing as it.
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In as vague terms as possible, are there any plot points from the Shadowbringers MSQ (IE the nature of the player character's relationship with Emet-Selch) that are meant to be left completely up to player interpretation, and won't be elaborated upon in future content?
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What is the release plan for the Shadowbringers relic weapon quest series ? In Stormblood the relic quest was delayed significantly due to delays releasing the Eureka content. Can we expect a similar timing for Shadowbringers or will the relic quest be released sooner this time ? Is the relic quest related to exploration content again or something else planned ?
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Would it be possible to raise the weekly cap for the Doman Enclave donations ? I would like to give them more pieces of gear I don't use anymore.
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Any plans on making Eureka content easier to catch back, now that it's less relevant. I want to help Krile and learn the lore, but leveling in Eureka is so hard now that you're kind of alone in the instances.
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Hello and thank you for an amazing expansion! The FFXIV team have done a fantastic job and you all deserve a well earned break :D
My question is about the posibility of having an option in the character creation for choosing race specific animations (e.g. having different character personalities) in a possible future expansion. For example, if a player wanted to play a Male Midlander Hyur with the animation set of a Male Elezen, then there be an option to do so.
I understand that this may play against the idea of each race having their own unique expressions, but as a female Xaela player, I've always found it extremely jarring seeing a race who fight other tribes on the Azim Steppe as apart of their life style, having animations that represent extreme feminine qualities, it just seems out of place.
A lot of people pick a race because of the animations they have, so it'd be nice to have the option available.
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We have plans for the YoRHa raid in XIV, but what about any XIV DLC content for Nier: Automata ? Maybe a Miqo'te outfit for 2b like Lightning got in XIII-3 ?
Personally I think an Omega-F outfit for 2b, and Omega-M outfit for 9s would be really cool. :)