Originally Posted by
hynaku
Game not being difficult doesn't mean it will die. What will cause a game to die is if it is not fun anymore like it use to be or from lack of content and making it boring. Just look at Pagos where it got very boring fast. That's why they have hard, EX, Savage, and Ultimate modes for raids, dungeons and primals. So don't see problem making normal content easier for ones that have hard time with it. Maybe they should add option to game for normal content like they have for offline games. Where you can pick novice, easy, hard, or very hard for it.