Originally Posted by
Abriael
And then you see the characters (not to mention the actual landscapes in motion, instead of some static cherry picked pics, that already show one of the flattest low-rez grounds ever), and laugh your rear off :D
It's always funny to see how you're *very* selective with your choices of materials to present, gifthorse.
Sorry to burst a bubble, but the only real reason why so many devs use the UE3 and the cryengine is because they can't afford to create and test an engine in-house and have to resort to third party *generic* engines, that limit what they can do (and the way they can evolve their games) by quite a lot.