But of course, we wouldn't want them to take time out of their busy Easter Egg and Auto-attack schedule to implement something actually fun.
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Actually the day they do release jumping (arguably a staple update) you can expect alot of extra changes to environment to come with it. meaning they would both be added together. Not one before the other.
And as Yoshi-P has explained to us, the dev team is split up into sections. the section working on gameplay and world exploration could be working on this and wont effect all the other content also coming out.
Dont forget there isnt a release date anymore, and you're playing for free. The game is improving at its own pace, content will continue to arrive - as will new systems of play. Do not whine that jumping will "hinder the creation of other content" because it wont. it will arrive -with- other content. Whether if it arrives or not doesn't change anything with the rest of the game's progress.
Ah yes, gifthorse has finally figured out what "fun" is! Stop having fun everyone, the "fun" is all about being able to jump in a world where there are few practical situations to do so.
And for your info, I don't agree with them implementing auto-attack either. Both could be scrapped for all I care.
The section working on gameplay and world exploration could, instead of developing a jumping feature, develop something else that benefits the game more.Quote:
the section working on gameplay and world exploration could be working on this and wont effect all the other content also coming out.
First of all, they could make the world more lively through adding NPC's walking and performing everyday tasks in the cities, as well as make random events happen while travelling and in the hamlets, for example. Right now they "don't have enough resources" to do that, and oh gee, I wonder why that is. Gotta get the currently unnecessary feature finished asap first before tackling issues that would make the game better right now and not later.
It's not really my job to come up with these things, but if you think that when the alternative is "do something that doesn't help the game currently at all" it would be hard to think up better ideas, you either lack imagination or are oblivious to the game's current shortcomings.
sooo... jumping and adding new elements and exploration that you as a player can enjoy and have control over, isnt as important as the visual effect of npcs walking around that do nothing to add to the game but make it -look- better? wow. I am so misguided. here i thought this game's shortcomings were its lacking of content, not eye candy.
Without the latter (new elements for exploration), the former (jumping) is useless. Before that is taken care of, yes, anything is better than the former.Quote:
sooo... jumping and adding new elements and exploration that you as a player can enjoy and have control over, isnt as important as the visual effect of npcs walking around that do nothing to add to the game but make it -look- better?
A lively world is a world you want to explore.
It's odd that people keep talking like a jump ability WILL be added. I don't remember Yoshida-san saying that.
He said this: "I will continue to evaluate whether or not this should be implemented."