What's with you people and calling everyone you don't agree with "white knights"? Can't you just talk like normal people without using these dismissive labels all the time?
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What's with you people and calling everyone you don't agree with "white knights"? Can't you just talk like normal people without using these dismissive labels all the time?
How else do you want us to interact with you considering your (collective) point of view is inherently dismissive by the fact that there is no real way to respond to “everything’s fine” without discussing how dismissive it is
Like the last page was basically someone going “FC’s fall apart, content has always been bad for FC’s, it’s just how it is”. Like how do you respond to that? Whether you read that as resignation or spirited defence to someone who wants the game to be better that stance is just hilariously dismissive
We want to know what you get out of going “everything is fine” “it’s always been like this” and “I don’t see a problem” to every piece of feedback offered. Why do you so strongly defend what the company is doing. What’s the point of being dismissive on here when you COULD BE PLAYING
Let’s also ignore how labels towards us include but are not limited to
-elitist
-hater
-black knight (according to that one dumb thread)
-youtube opinion haver
And many others
Ain't nobody said "everything's fine".
FC's falling apart is because of a flaw in the game design that has always existed. It's not because of an Endwalker change or Dawntrail's story. SE has never given FCs a reason to exist. It's just a linkshell that can own a house.
Nothing changed in Endwalker, what? There was a lot of content that encouraged players to play solo, from Island Sanctuary to Variant Dungeons to Duty Support reworks (if you even wanna call that content). That's 2,5 years people had to fill with the usual raiding content, Deep Dungeons (which can be completed SOLO) and maps.
And btw, this is something Yoshi-P has admitted to, improving the solo experience was apparently Endwalker's expansion-goal.
I think it's disingenuous to say that Deep Dungeons can be soloed as if that isn't very challenging to do and that most players aren't going to do that. I also don't think Variant Dungeons encouraged people to play solo, it just gives you the option to do so if you want
unless you're saying the fact it's an option is bad?
"Never" is not true. It's not enough, but there are still FC buffs and the company workshop to take into account. Also the private chambers that tie you a bit to your FC which are also a little less expensive than apartments. I agree though that there could be more benefits like XP bonus or title achievements for doing content in a party with your FC mates.
However, none of it matters when people don't want to play the game anymore.
Deep Dungeons weren't an Endwalker addition. Variant dungeons aren't solo content. And making the game more solo friendly is a symptom not a disease.
No you didn't, you had your own use for your FC that you made up. It had nothing to do with SE's design.
I mean, you're not incorrect about that. It's definitely a problem that FCs are little more than social groups who occasionally do maps or whatnot together. SE is the one who won't make the FC system more meaningful. For example... What about that "FC vs FC" content they mentioned offhandedly a few times, but never followed through on in any way?
I swear, Yoshida is like Quentin Tarantino... Tarantino always offhandedly spouts off about all these movie ideas (the Vega Brothers movie, a rated-R Star Trek movie written and directed by him, etc.), gets people hyped up for the possibilites, then never does them.
What we're complaining about is that SE should be doing more about it, but either can't, or won't.