Originally Posted by
RabendaShin
This post will contain spoilers for the Dawntrail MSQ.
I am about to finish my Dawntrail MSQ experience, and am reflecting upon the story told. There will be paraphrasing, so do correct me if I am absolutely incorrect in what I remember from the story.
An MMORPG needs to railroad the player character for plot reasons or mechanical ones, but in previous story experiences it all seemed relatively natural. There were always good reasons to do the things we needed to do, even if we didn't agree with them. We were also able to voice that disagreement, albeit in limited means.
FFXIV has never been a game about meaningful choices (we are mere actors in a grand play), yet somehow this is the first time playing where I feel an absolute disconnect with my character and the choices presented for her to take.
The time this disconnect hit me hardest was when Wuk Lamat asked me to refer to her as "lamaty'i", a term of endearment reserved for family. I had not particularly enjoyed much of my time glued to the third promise, so I opted to respond with the usually delightful "..." option expecting at least a somewhat snide comment. Instead, one of the Scions, a character I care for and trust, informs Wuk my character is "at a loss for words" for being asked this...[chopped due to character limit]