Originally Posted by
Mikey_R
This is one of the things that I'm sure people miss. The old relics had story, they had a plan to make them stronger, and now you have to go out and get the potentially rare material in order to make your weapon better. Your weapon felt special and the steps just enhanced that feeling.
With the current weapons, there isn't much story apart from making various oils to enhance aetherical conductivity, of which, the items needed to make the oil was stated as being very rare, but there happens to be a vendor nearby that sells them. Which is another problem. Why is it that Godbert, who is known to have a massive amount of wealth and who funds everything for these weapons, suddenly cannot afford to buy out space rock stock and instead gets us to collect them. If they had been harder to get it might have made sense for us to go out and spend time to collect them.
Also, as for the last step, though this is more of a personal gripe. The style of weapons just completely switches. They got from 'normal' weapons to something that seems to come from a more futuristic/technological age than the rest of the weapons. To make it clear, I have no issues with weapons that have this style, it just seems a bit jarring going to the last step. They could have made the DT relic be a more futuristic/tech style weapons and kept that theme throughout and it would have felt less out of place.