I think it's more so debating if there are other players who simply like the play style to be easy rather than it being hard for them. Don't get me wrong though. I would like to have more damage buttons too. I just don't know if we have a significant enough number of players who want to keep at least one easy with damage and maybe make the healing spells more complex. From the past, I do know we have had arguments over some players who just wanted to heal (the Sylphies as the derogative term?). So far, our surveys from Ty have an overwhelming majority to improve the DPS buttons, so we can only compare that to the total subs / accounts that are active now. I haven't gotten to filling in the survey yet too, but I would fill in for higher DPS buttons.
Renathras was suggesting another branching Druid healer from Conjurer since the lore would fit such an additional class anyhow with the elements Earth, Water and Air. I do know that White Mages in the past actually only used a Holy spell of sorts to do spell damage in said base kit. But depending on who you are talking about as a character, they had another unique thing with additional abilities. Like Garnet being a Summoner with the elements Fire, Ice, Thunder, non-elemental Bahamut and Shadow to name some. Eiko had 4 Summoner spells with Earth, Party Reflect, Phoenix and Light. Yuna also fit into the WHM / SMN trope too handling all of them. We also had mention that Rosa used Aim. Then we had Aerith using limit breaks that doubled down on using utilities like fully charging everyone else's limit breaks. Selphie was also an odd one who had "The End", but RPR kind of has that one as a LB3 now, right?
