Originally Posted by
Mithron
Personally I think the BLM core job identity is "top damage no utility" and therefore whatever job design needs to be done (like removing Addle if necessary) for them to maintain that position should happen. So the top three DPS, currently, should be BLM > SAM > MCH. I don't think MCH should out DPS SAM, but it shouldn't be that far behind.
They don't need to be a little better for any arbitrary reason. Fight design just needs to be better. If they cannot consistently do proper fight design, then the "ranged tax" would apply, but only then. It's not because melee vs ranged as a core concept, but because of failure to properly design fights. Which is understandable, FF14 fight design is usually stellar and asking for even better is heinous, but it doesn't change factual ideals, and I refuse to accept a world where BLM should be behind SAM when both play optimally.